Pioneers of Animation: Bray Productions

We’ve talked previously on this blog about the influence of cartoonist/animation pioneer Winsor McCay, but I’m going to mention it again (and again and again and again), as it would be nearly impossible to overstate his importance in promoting animation as a viable artistic medium. Films like Little Nemo (1911) and Gertie the Dinosaur (1914) directly inspired countless young artists and cartoonists to try their hand at making their static pictures “move” onscreen. An entire industry was born off the scaly back of McCay prehistoric creation–an industry that, much to McCay’s chagrin, quickly became a highly commercialized one, one that remains to this day a huge moneymaker, inviting both inventive creations and hasty, ill-conceived attempts to capitalize on children’s short attention spans and rake in the dough.

jr bray

Even in its infancy, animation lured those with dollar signs in their eyes, men who perhaps cared less about making an artistic statement and more about churning out multiple reels of crude entertainment every week. John Randolph Bray, a contemporary of McCay’s, has such a reputation in the annals of animation history. The man who has been referred to as the “Henry Ford of animation” was instrumental in forming the production model that still serves as the basis for the industry today. But for all his undeniably important contributions to the growth of animation as a cinematic form, Bray also demonstrated a famously litigious nature (he was almost Thomas Edison-like in his attempts to corner patents for the animation process) and a sometimes heavy-handed rule of the animation studio that bore his name. The result is a series of conflicting portraits of Bray, ranging from the reverent to the disdainful, depending upon the source.

Like McCay, Bray started out in journalism and eventually created his own weekly comic strip, Little Johnny and His Teddy Bears, which capitalized on the fervor for the stuffed toy in the wake of Theodore Roosevelt’s presidency. The strip debuted in 1907, and several years later, Bray was inspired to try his hand at animating Teddy Bears. He was likely inspired by a similar short, the 1907 Edwin S. Porter release The “Teddy” Bears, which largely used puppetry to portray a satirical animated recreation of Goldilocks and the Three Bears. But Bray, unfamiliar with the process involved in transferring action to the screen, was unhappy with his own results and scrapped the project.

By 1913, in the wake of McCay’s success with Little Nemo and another short, How a Mosquito Operates, Bray was ready to give animation another try. Building off McCay’s model, Bray produced The Artist’s Dream, a live-action/animation combo in which Bray stars with a ravenous animated dachshund.

This relatively simple short led Bray to develop several innovations that would greatly impact the work of future animators. When Bray signed a deal with Pathé to distribute The Artist’s Dream, the company expressed an interest in distributing even more animated shorts. An eager Bray set to work figuring out a way in which he could meet the demand without collapsing from sheer exhaustion. Up until this point in time, animators typically would complete their shorts entirely by hand (sometimes with assistance, sometimes without), drawing and redrawing each individual frame, a process that added up to hundreds upon hundreds of drawings. Bray soon realized that by delegating work to other artists–essentially dividing the production of each cartoon into several different units who could work concurrently on multiple shorts–he could greatly streamline production, saving time and money.

His most important innovation, however, was born out of Bray’s decision to print the backgrounds as opposed to animating them by hand on each frame. Originally, Bray had the backgrounds–which were little more than simple zinc drawings–printed onto many individual sheets of paper with a blank space remaining in which the animated action would then be depicted. This allowed for a certain uniformity from shot to shot as opposed to the sometimes wavy or fuzzy backgrounds in earlier cartoons. In later years, when Bray began working with fellow animator Earl Hurd, the two of them collaborated on the creation of the cel animation process, which took Bray’s initial idea a step further by having the backgrounds reproduced on celluloid, which then allowed images to be layered over the background images, creating a more seamless sense of movement in a solid setting. Bray and Hurd patented their process in 1915, and it remained the standard for hand-drawn animation for decades.

john r bray

In 1914, Bray founded and incorporated one of the first full-fledged animation studios in Hollywood, Bray Productions. As the studio grew, Bray stopped animating and took on the responsibilities of running the studio full-time, adeptly managing promotions, marketing, and distribution of his shorts. By some accounts, Bray ruled with the proverbial iron fist, reportedly taking credit for work that his employees actually completed and even attempting to patent ideas that were not his own. [In fact, Bray attempted to patent practically every aspect of the animation process, even techniques that his predecessors like McCay had utilized for years before Bray ever animated his first frame. He sued anyone he thought had violated his patents--including McCay--until the patents expired in 1932.] Bray was largely responsible for animation becoming a formalized industry, and he played the part of big businessman well, separating himself physically and mentally from his employees and creating a stratification that separated the workers from the “front office.” He was, by some accounts, standoffish and cold, with a highly superior demeanor that was rather off-putting to some in his employ.

Bray’s wife, Margaret Till Bray–a successful businesswoman in her own right who also managed her own real-estate company while working alongside her husband–was instrumental in helping Bray run the new studio. She was given the title of production manager, which in actuality meant that she was little more than a glorified babysitter at times, as it was her responsibility to corral the animators on staff and ensure that they were meeting deadlines. She was well-suited to the position; like her husband, Margaret Bray was a no-nonsense type of personality who frowned upon wastefulness. When she realized that the animators would leave the studio on Friday, paychecks in hand, and spend the weekend blowing their money on booze and women before stumbling back to work late the next week, she changed payday to Monday to facilitate more productivity. She was also one of the strictest enforcers of Bray’s animation patents, encouraging him to pursue any perceived violation without delay.

heeza liar

In the studio’s heyday–from the mid-1910s through the early 1920s–Bray Productions released hundreds of animated shorts, and brought a number of popular series to theaters. The first series released under the new Bray Productions banner was Colonel Heeza Liar, who initially debuted in the 1913 cartoon Colonel Heeza Liar in Africa. The Heeza Liar shorts are notable for being the first animated series starring a recurring character, the titular big-game hunter/boastful Teddy Roosevelt caricature. The first cartoon was intended to be a parody of Paul J. Rainey’s African Hunt, a hugely popular 1912 documentary-type film that followed the titular hunter on safari, as he spent time with some native tribes and slaughtered more than his fair share of exotic creatures. The animated short’s success led to a series of nearly five dozen Heeza Liar cartoons, which followed the Colonel’s “daredevil” adventures around the world.

In 1915, Hurd began animating the studio’s second recurring character, a mischievous young boy named Bobby Bumps (some modern-day animation scholars refer to Bobby as the “Bart Simpson” of the 1910s). Young Bobby was not an entirely new creation–he was based, in part, on a character Hurd had created for another comic strip earlier in the decade. The Bobby Bumps shorts were the first to be wholly created using Bray and Hurd’s patented cel process. The series was popular from the start, and remained one of Bray Production’s biggest draws from his debut until 1919, when Hurd left Bray’s employ. Afterwards, Hurd animated only a couple of Bobby’s adventures each year (for other distributors) before the series came to a close in 1925.

When William Randolph Heart’s animation studio, International Film Service (founded the year after Bray’s studio), folded in 1918, its many popular series like Krazy Kat and Jerry on the Job were left virtually homeless. A year later, Hearst allowed Bray to license certain IFS properties to be released under the Bray Productions banner. In the process, Bray inherited Gregory La Cava, who had directed many of the cartoons for Hearst’s company; La Cava, who would later become an influential, Oscar-nominated film director in the 1930s, continued to direct some animated shorts for Bray for a couple of years before leaving animation altogether.

Bray may not have been an ideal boss, but he was singularly proficient in drawing talented artists into his crew. Bray’s studio, at one point or another, hired some of the most famous names in classic animation, many of whom got their start there: Walter Lantz (creator of Woody Woodpecker), Paul Terry (of “Terrytoons” fame), Max and Dave Fleischer (Betty Boop, Popeye, Superman), Grim Natwick (the “father” of Ms. Boop), and early Disney animator Burt Gillett, among others. Some of these artists even created their own indelible characters while under the auspices of Bray Productions–for instance, the Fleischers’ innovative Out of the Inkwell series, which ultimately ran for more than a decade, spent its first two years as a Bray production before the Fleischers opened their own studio, and Terry’s Farmer Al Falfa was created during the brief period in which the animator worked under Bray (Terry, unhappy working for the studio, barely lasted a year before striking off on his own. He and Bray subsequently spent years in court, as Bray alleged that Terry’s own studio, Fables Pictures, regularly violated Bray’s cel patent).

Conflicting accounts of Bray’s life and career indicate that the idea of Bray as the prototypical soulless businessman may or may not have been blown out of proportion over the years. History is subjective, dependent on memory, and Bray is remembered almost equally as a gallant pioneer of a new industry and a tyrant who stifled artistic intent. Still, there is little doubt that Bray began his career as a creative artist in his own right (if his early cartoons are any indication) and came to know his craft well. Nor is there any question that Bray was intent on improving upon the creative process so as to bring animation–and lots of it–to the masses. In many ways, it seems Bray set the stage for Walt Disney’s ascension and eventual stranglehold on the animation business in subsequent decades; at the very least, like Bray, Disney’s personal reputation is a veritable grab bag of both good and bad recollections, told by friends and foes, supporters and detractors alike. In the end, though, perceptions of his behavior and business practices are extraneous–what’s important is that animation, as it exists to this day on screens both big and small, owes an immeasurable debt to the work of John Randolph Bray.

 

Selected sources:
Bachman, Gregg and Thomas J. Slater, eds. American Silent Film: Discovering Marginalized VoicesCarbondale: Southern Illinois University Press, 2002.
Crafton, Donald. Before Mickey: The Animated Film, 1898-1928. Chicago: The University of Chicago Press, 1982.
Sito, Tom. Drawing the Line: The Untold Story of the Animation Unions from Bosko to Bart Simpson. Lexington: The University Press of Kentucky, 2006.
Stathes, Thomas J. The Bray Animation Project. 1 June 2011. Web.

 

Rare animation on TCM: Join the party!

Tomorrow evening on TCM, Robert Osborne and animation scholar/historian Jerry Beck will be co-hosting a six-hour block of classic, rare animation in prime-time.

To say this is an extremely welcome night of entertainment is an understatement.

Robert Osborne and Jerry Beck, filming segments for a night of rare animation. Photo via TCM.

Classic animation gets the short shrift nowadays. Sure, you can find hour-long blocks of Looney Tunes and Tom & Jerry cartoons weekdays on Cartoon Network (though these ‘toons tend to derive solely from the 1940s through the 1960s). And sure, there’s Boomerang, the cable channel specifically established as an outlet for classic cartoons, whose schedule sadly now includes only a handful of those classics (and usually late at night). But rarely, if ever, do the cartoons being highlighted Sunday night on TCM get even that relatively minuscule amount of attention. That’s why this move on TCM’s part is so very important. As Beck pointed out in a post on his essential animation site, Cartoon Brew, earlier this week:

“The six hour spotlight on classic animation coming this weekend is a test. Will TCM’s traditional viewers respect and understand these are classic films? I’m betting they will. As far as I’m concerned, animated shorts and features – especially those produced for theatrical showing – from 1906 to umm, let’s say 1970 – are ‘classic film.’ They are not ‘old kids fodder’ – which is how they are perceived by their parent companies. They do not get the proper respect they deserve. The TCM broadcast is a rare opportunity for the medium; a great place to expose more people to the art, entertainment and legacy of animation.”

Tomorrow evening’s #TCMParty on Twitter will be devoted to the animated prime-time lineup, and I am excited to have the opportunity to serve as host! I am no Jerry Beck (far from it!), but I have great love for classic animation, and have spent the last couple of years immersing myself in it through the writing of our “Pioneers of Animation” series here at True Classics. I am looking forward to sharing the tidbits that I’ve learned about these features and the legendary, awe-inspiring animators who created them.

Seriously, I’m going to be a giddy fangirl tomorrow night. Brace yourselves.

 

Here’s a brief preview of the “coming attractions” Sunday evening (all times cited are EST):

8PM: Gulliver’s Travels (1939)
9:30PM: Mr. Bug Goes to Town (1941)

The night kicks off with the two feature-length animated films that the Fleischer brothers produced for Paramount. You can read a bit more about these films–and how their production eventually spelled the end for the Fleischers’ studio–in our profile of Fleischer animation from last month.

11PM–12AM: A selection of UPA “Jolly Frolics” cartoons

This hour features some of the best-known and most beloved shorts from the inventive animators of United Productions of America. The schedule includes:

Fudget’s Budget (1954): In this (deceptively) simply animated short, a couple faces financial difficulty when they find themselves (quite literally) struggling to stay afloat.

The Unicorn in the Garden (1953): An adaptation of James Thurber’s hilarious short story about a man’s strange hallucination–or is it, really?

Gerald McBoing-Boing (1951): The brainchild of children’s author Dr. Seuss, this Academy Award-winning short is the story of a little boy who speaks only in sound effects.

Rooty Toot Toot (1951): A jazzy retelling of the traditional American pop song “Frankie and Johnny.” Will Frankie beat the murder rap for plugging Johnny “rooty toot toot, right in the snoot?”

The Tell-Tale Heart (1953): Narrated by the incomparable James Mason, this short is a striking adaptation of Edgar Allan Poe’s classic short story.

Christopher Crumpet (1953): The fantastical tale of a young boy who, instead of throwing a tantrum when his desires are thwarted, transforms into a chicken instead.

The Ragtime Bear (1949): In this first appearance of the beloved character Mr. Magoo, the severely near-sighted curmudgeon mistakes a banjo-playing bear for his nephew, Waldo.

12AM–1:15AM: A selection of silent film animation from the collection of Tom Stathes

All of these shorts are digitally remastered, and some are accompanied by new or updated musical scores. For more information about the silent film block, check out Stathes’ blog, CartoonsOnFilm, which features a detailed preview of each short on the schedule. [The listings here reflect those on the TCM website, which differ from the order in which Stathes listed them on his blog, so the order of airing may be subject to change.]

Scents and Nonsense (1926): A silent entry in the Krazy Kat cartoon series.

Down on the Phoney Farm (1915): A recently rediscovered cartoon animated by Paul Terry (of Terrytoons fame). featuring his popular “Farmer Al Falfa” character. [Stathes warns that this one is a fragment of the original, but still "may be close to complete."]

Springtime (1923): Another Terry cartoon featuring the antics of Farmer Al.

Out of the Inkwell–Trip to Mars (1924): An episode in Max Fleischer’s imaginative series of the adventures of Koko the Clown. This time, Max (unwillingly) goes on the adventure with his animated pal.

The Artist’s Dream (1913): A live-action/animation short by animator J.R. Bray, founder of Bray Productions, one of the first studios established solely for the production of animated cartoons.

The Farmerette (1932): A parody of the immensely popular Betty Boop, this cartoon was produced as part of the Aesop’s Film Fables series, which had been created in the 1920s by Terry.

Fireman Save My Child (1919): Featuring comic duo Mutt and Jeff.

The Bomb Idea (1920): An adaptation of the popular early twentieth-century comic strip Jerry on the Job. [Stathes notes that this one was "likely animated" by Walter Lantz, later the creator of Woody Woodpecker.]

The Haunted Hotel (1907): A combination live-action/stop-motion short feature, produced by animation pioneer J. Stuart Blackton.

Bobby Bumps Starts for School (1917): One of the many adventures of the mischievous title character, created by legendary animator Earl Hurd, who developed the cel animation process alongside Bray.

Lightning Sketches (1907): The earliest-produced feature on the schedule, this short is one of Blackton’s “chalk talks,” straight out of vaudeville tradition.

1:15AM: The Adventures of Prince Achmed (1927)

The night concludes with German animator/director Lotte Reiniger’s beautiful animated fairy tale feature, which predates Walt Disney’s Snow White and the Seven Dwarfs by more than a decade. Rendered in paper silhouette against lovingly detailed backgrounds, Prince Achmed is nothing less than a treat for the eyes.

 

Tune in at 8PM to watch this fantastic lineup, and join us on Twitter (hashtag #TCMParty) to discuss and share your reactions to these films! And to echo Beck’s and Stathes’ pleas this week: if you long to see more classic animation featured on Turner Classic Movies, PLEASE share your thoughts on the TCM message boards. Here’s hoping that The Powers That Be at the Best Damn Cable Channel in the Known Universe recognize the importance of presenting these animated rarities much more often!

The early days of animation at Paramount, courtesy of the Fleischer brothers.

By 1927, Adolph Zukor, the Hollywood mogul behind the rapidly-expanding Paramount-Famous Lasky Corporation, had built a veritable entertainment empire. The studio had moved into a new, multimillion-dollar twenty-six acre lot off Melrose Avenue. They had amassed a chain of nearly two thousand theaters across the country, called Publix Theatres, in which to screen their many productions. Paramount was the home of some of the most popular films and biggest stars of the silent era–Mary Pickford, Douglas Fairbanks, Rudolph Valentino (before his unfortunate early death in 1926), Clara Bow (star of 1927′s Wings, the first film to win the Academy Award for Best Picture), and Gloria Swanson among them. By the end of 1928, Paramount would move forward technologically with the release of their first all-talking film, Interference, starring William Powell. It was a time of success and unchecked progress, but Zukor wasn’t through expanding his empire. His ambitions soon led him to the one area Paramount had yet to conquer: animation.

Meanwhile, in New York, the Fleischer brothers, Max and Dave, had themselves built an animation studio that garnered much acclaim for their wildly inventive cartoons. In 1914, Max invented the rotoscope, which allows an artist to trace over live-action footage to create realistic-looking animated movement. Dave would don a clown costume, and Max would trace over his movements to produce the antics of a character they christened “Koko the Clown.” This gave rise to a series of animated vignettes called Out of the Inkwell, which depicted the adventures of Koko and his companion, a dog named Fitz. The Inkwell shorts were not just animated, however; they typically began with live-action footage of Max Fleischer interacting with his characters, much in the way Winsor McCay had done with his legendary dinosaur, Gertie, in 1914. The Inkwell cartoons were initially distributed through Bray Productions, a studio that focused singularly on producing animated content, and were included regularly in Bray’s newsreel features for Paramount. By 1921, the Fleischers (along with their brother, Lou) took control of production and formed the Fleischer Studios. The move was a prolific one for the brothers, as they produced more than sixty animated Inkwell shorts between 1921 and 1926, which were distributed by several studios, including Warner Bros.

But the Fleischers’ output didn’t stop there; in addition to the Inkwell cartoons, Max had begun to dabble in combining sound and animation in a series of shorts called Song Car-Tunesbeginning in 1924. While Walt Disney’s 1928 classic Steamboat Willie is generally recognized as the first cartoon to feature synchronized sound and music (even though Paul Terry’s Dinner Time technically premiered–and failed at the box office–more than a month before Willie), it’s important to note that the Fleischers were experimenting with the combination of animation and sound years before Mickey Mouse was created. The Car-Tunes soon employed a new gimmick created by either Dave or Max (there’s some dispute as to who actually came up with the idea)–the “follow the bouncing ball” routine. As the lyrics to a popular song appeared on the screen, the ball would bounce across the words to indicate the proper rhythm and cadence of the song, so viewers could follow and belt out the tune along with the rest of the audience. The first short to utilize the technique was the 1925 entry My Bonnie Lies Over the Sea, featuring the Scottish tune of the same name.

In 1927, Paramount made a deal with Fleischer Studios to distribute their cartoons. It would be a lucrative partnership. Out of the Inkwell became Inkwell Imps, producing over four dozen more Koko-starring shorts before being discontinued in 1929. Song Car-Tunes (which ended its run by the end of 1927) was then reborn as Screen Songs in 1929, and featured appearances by Paramount-contracted entertainers like Rudy Vallee, Cab Calloway (who also appeared in several other cartoons for the studio), and Ethel Merman. At the same time, Max and Dave collaborated on a new series of shorts called Talkartoons, in which Koko’s sidekick, Fitz (now rechristened Bimbo) became a star. Max’s preferred method of rotoscoping was eventually phased out in favor of more ambitious, stylized animation, led by the talented, young animators who flocked to the Fleischer studio, allowing Paramount to compete on the same level as animation giant Disney. And one of those fresh new cartoonists–Grim Natwick–produced Paramount’s first bona fide animated star in 1930, when Bimbo was given a girlfriend named Betty Boop.

Betty Boop wasn’t just popular; she was a phenomenon. Originally starting out as a canine companion to Bimbo, in 1932, Betty was made over into a human character, a flapper girl with naughty hemlines and a heart of gold. She sang and simpered her way through dozens of adventures–usually involving a lecherous threat to her treasured “boop-oop-a-doop.” By 1932, Talkartoons ceased to exist, and Betty was given her own series, with Bimbo and Koko as her frequent companions. She remained a popular figure and sex symbol until 1934; when strict enforcement of the Production Code took effect in July of that year, Betty’s hemlines were lowered, her overt sexuality was greatly tamped down, and the endearing naughtiness that made her cartoons so appealing was essentially gone. The Fleischers continued to produce Betty Boop cartoons through 1939, but the character never regained the same wild level of popularity that she had enjoyed in the early 1930s, and the series was finally discontinued.

In 1933, a Betty Boop short was used as a platform for the animated debut of a popular comic strip character, Popeye the Sailor. The comic strip depicted the love triangle between Popeye, his “goil” Olive Oyl (originally voiced by Mae Questel, who also voiced Betty Boop), and his rival, Bluto, a buff bully. The character immediately took off, and the Fleischers gave Popeye his own series two months later. As Betty Boop’s popularity waned, Popeye’s grew exponentially, and within three years, he was Paramount’s number-one animated star, even rivaling Mickey Mouse at one point as the most popular animated character in the world. Popeye was also notable for being one of the few cartoon characters to have his own theme song, which has remained a well-known tune since its introduction in the first Popeye short, I Yam What I Yam. More than one hundred black-and-white Popeye shorts were released between 1933 and 1939; between 1936 and 1939, the series also featured three double-length color features, which inserted the Popeye characters into the Arabian Nights tales.

Max Fleischer had long sought to secure funding from Paramount to create a feature-length animated film. But it was not until the groundbreaking success of Disney’s Snow White and the Seven Dwarfs that Zukor and company agreed to give the animator free reign to complete his dream project: an animated film based on Jonathan Swift’s 1726 novel Gulliver’s Travels (but only the first part–the most famous part, featuring the tale of Gulliver’s encounter with the tiny Lilliputians). The catch? Fleischer’s film would have to be ready in time to be released at Christmas in 1939, and, more importantly, he would have to sign over the Fleischer Studios’ assets to Paramount in order to secure the loan–a move that eventually came back to haunt Max.

Paramount built a new animation studio for the Fleischers in Miami, and in 1938, they left New York and took up residence in Florida to complete the work on Gulliver’s Travels. In order to complete the film by Paramount’s imposed deadline, Fleischer Studios welcomed an influx of new artistic talent, and poached animators from Disney and other animation studios. The new team faced many issues, not the least of which was rivalry between different factions of animators within the studio, creating an air of discord throughout the film’s production. Still, despite these issues, Gulliver’s Travels was indeed completed on time and released by Paramount on Christmas Day, 1939. Though it was successful at the box office, however, it did not reach the same heights as its Disney-produced predecessor, and it did not quite recoup the costs of its production. The Fleischer studio had to swallow the loss.

In 1941, Fleischer Studios tackled another comic character, Superman, in a series of gorgeously-animated shorts. The Superman comic books were immensely popular, and Paramount salivated over the idea of cashing in on the superhero phenomenon. But the Fleischers were reluctant. The infighting among the animators had spread to Max and Dave; neither could stand to be in the same room with the other. On top of that, Paramount essentially owned the studio by this point, having called in its loans. And on top of that, they were finishing the production of their second animated feature, Mr. Bug Goes to Town. The brothers decided the best course of action would be to overestimate the necessary budget for adapting the comic book, but Paramount agreed to their terms and they were forced to undertake the series anyway. The first cartoon in the new series, simply titled Superman, debuted in September of that year, and was nominated for an Academy Award for Best Animated Short.

Mr. Bug Goes to Town had the great, unforeseen misfortune of being released in theaters two days before the bombing of Pearl Harbor. This essentially killed its chances at the box office; the film was an unmitigated flop. And it spelled the end for Fleischer Studios–Dave left to take control of Columbia’s animation division, Screen Gems, which put him in violation of the brothers’ contract with Paramount, and in return, Paramount forced the brothers out of their own studio and took full control. Fleischer Studios was renamed Famous Studios (in honor of Paramount’s origins), production was moved from Miami back to New York, and Max Fleischer joined the animation arm of the Jam Handy Corporation, producing military training films and eventually overseeing the 1944 animated version of the tale of Rudolph the Red-Nosed Reindeer (which was re-released in 1948 with the addition of the popular Johnny Marks-penned song of the same name).

Without the Fleischer brothers, Paramount was unable to attain the same level of animated success. Famous Studios continued producing Fleischer creations Popeye, Screen Songs, and Superman, but the heyday of those series were soon behind them. Newly introduced characters such as Casper the Friendly Ghost and Baby Huey (whose adventures comprised a new series of cartoons under the heading of Noveltoons) were no match for Disney stars like Donald Duck and Goofy, or Warner Bros. stalwarts like Bugs Bunny and Daffy Duck. In the mid-1950s, Paramount sold most of its pre-1950 animated library, excluding Popeye (which had been sold to Associated Artists) and Superman (for which Paramount’s rights had expired); many of those cartoons have been severely edited in the ensuing years, and most are now in the public domain in one butchered form or another. By the late 1950s, Famous Studios had been downsized into a smaller unit called Paramount Cartoon Studios, and the quality of production dropped steeply.

In 1967, a year after Gulf+Western acquired Paramount, the studio’s animation department was shuttered completely. By then, it was a pale ghost of what it had been under the Fleischers. But once upon a time, Paramount was a leader in the animation business, and the only serious challenger to the Disney conglomerate in the 1930s. Five Paramount-distributed Fleischer shorts appear on animation scholar Jerry Beck’s seminal 50 Greatest Cartoons list–Popeye the Sailor Meets Sinbad the Sailor (#17, 1936); Snow White (#19, 1933); Minnie the Moocher (#20, 1932); Superman (#33, 1941); and Bimbo’s Initiation (#37, 1931). It’s undeniable that, at the height of the Golden Age of Hollywood animation, Zukor’s studio empire presented moviegoers with some seriously entertaining, beautifully-drawn, and thought-provoking cartoons–animated gems that are, to this day, recognized and celebrated for their intelligent composition and artistic value.

 

This post is our contribution to the Paramount Centennial Blogathon, hosted this week by The Hollywood Revue. There have been some great contributions in the past two days, so head on over there and check them out!

Hello! ma baby, hello! my honey …

The ongoing Comedy Countdown at Wonders in the Dark is in full swing, and my second contribution to the event is now up on the site!

By sheer coincidence, number 69 on the countdown is the 1955 animated short One Froggy Evening, directed by none other than the subject of our week-long animation celebration, Chuck Jones!

Head on over to Wonders in the Dark to check out my thoughts on this classic cartoon! The comments section over there can get quite animated (see what I did there?), so please feel free to add your two cents to the conversation!

*Want to enter our drawing for two Looney Tunes compilations on DVD? Leave a comment on this post!*

Chuck Jones: An Animated Life

It’s been said that artists, like all creative people, draw from what they know in creating their artistic visions. This is particularly true for animator Charles “Chuck” M. Jones, who parlayed his experiences growing up with a quixotic father and an indulgent, supportive mother into a career that is virtually unparalleled for its influence and noteworthy output.

Like many animators who emerged during the “Golden Age” of Hollywood animation, Jones was influenced by the work of pioneering cartoonist Winsor McCay. When McCay’s groundbreaking effort Gertie the Dinosaur premiered, Jones was two years old, soon to move from Washington to Los Angeles with his family as his father sought better business opportunities. As recounted in the documentary Chuck Jones: Memories of Childhood (2009), Jones’ father founded–and lost–several businesses during Jones’ childhood, and with each closure, the Jones children were given massive amounts of company letterhead and pencils to use as they pleased. The children drew hundreds upon thousands of pictures over the years, an exercise that greatly prepared Jones for his later career. In the documentary, Jones also gives much credit for his creative development to his mother, a creative woman in her own right whom he says “would never criticize a drawing” and was endlessly encouraging of his abilities.

Jones eventually attended and graduated from Chouinard Art Institute–a school that also saw such notable students as Mary Blair, Ollie Johnston, Bill Melendez, and Hollywood costume designer Edith Head (among many, many others) pass through its doors over the years. His ascent through the ranks of the animation elite started slowly, as he worked his way up from the bottom, one job at a time. After a brief stint as a commercial artist, Jones’ first “real” animation job, in 1931, was as a cel washer for recent Disney escapee Ub Iwerks, and he soon became the assistant animator for Grim Natwick (best known as the creator of Betty Boop for the Fleischer studio).

In 1933, Jones moved on to Leon Schlesinger Productions, which produced cartoons under the Warner Bros. banner. It was the most important step he would take toward cementing his status as an animation pioneer in his own right. In 1935, a brash new arrival to the studio, Frederick “Tex” Avery, convinced Schlesinger to give him a shot as a director. Avery did not have all that much experience, and he was a bit of a renegade, but Schlesinger believed that this was the man who would finally help his studio compete with the big boys (i.e. Disney). He “gave” Avery some animators–Jones, Bob Clampett, Virgil Ross, and Sid Sutherland–and assigned the group to a small, bug-infested building on the Warner Bros. backlot, which the crew affectionately nicknamed “Termite Terrace.”

The Termite Terrace crew in 1935 (from left): Ross, Sutherland, Avery, Jones, Clampett.

Soon, this small band of eager young animators began producing a popular series of shorts for the Looney Tunes and Merrie Melodies imprints, and in the process, redefined the rules of animation. Avery did not ascribe to the belief that animation should strictly reflect reality; instead, he believed in the zany promises of freedom that animation offered. Though Jones would never fully give himself over to the anarchy that reigned in much of Avery’s work–Jones was a proponent of believability with his animation, if not strict “realism”–he was nonetheless greatly influenced by Avery’s insistence upon the limitless possibilities allowed by the form. As Hugh Kenner explains in Chuck Jones: A Flurry of Drawings (1994): ”What Tex Avery did establish–though for Chuck Jones the lesson took time to stick–was simply the autonomy of the Director’s created world. The world of the transcendent Jones cartoons–think One Froggy Evening or What’s Opera, Doc?–has no firm connections with any world outside itself … It doesn’t seem too much to say that Tex Avery’s presence … underlaid the great period when Warner cartoons … paced the cartoon industry, and also fostered Chuck Jones. Jones needed Avery’s example.”

It’s true that Jones’ best work took time to develop. His cartoons throughout the remainder of the 1930s and the early 40s are not particularly memorable, and not particularly funny. What could be called the Chuck Jones “ethos”–a mixture of energetic action, brilliant animation, and unexpected humor–first emerged in 1942′s The Dover Boys at Pimento University, a rowdy, satirical take on the popular Rover Boys series of children’s books. The unique animation style of this short–which is so vastly different from the typical Warner Bros. output that it reportedly almost got Jones fired–would later influence the artists behind the heavily stylized UPA cartoons (among them Mr. Magoo and Gerald McBoing-Boing) produced in the 1950s and beyond.

The 1940s brought an important collaboration for Jones, when he teamed up with children’s author Dr. Seuss for a series of animated cartoons featuring a character named Private Snafu (the character itself was dreamed up by Hollywood director Frank Capra). These cartoons were created exclusively for the United States Army, which had quickly discovered that straightforward, live-action educational films were not very adept at holding the soldiers’ attention. The Private Snafu shorts were thereby devised as a way to engage soldiers and humorously educate them about the rules and regulations of service. The partnership between Seuss and Jones would be a prolific one; Jones eventually produced and directed the perennial holiday special How the Grinch Stole Christmas, based on Seuss’ popular book, in 1966.

By the end of the 1940s, Jones had found his footing as an animator and director. Starting with 1948′s Scaredy Cat, featuring Sylvester and Porky, Jones produced an almost unbroken string of hit cartoons, featuring some of the most beloved shorts ever created. His 1949 Pepe Le Pew feature For Scent-imental Reasons was Jones’ first ‘toon to win the Academy Award for Best Animated Short Film. That same year, he introduced a newer take on the Daffy Duck character in The Scarlet Pumpernickel; Jones’ Daffy was less loopy and zany, and more fame-hungry, jealous, strident, and insistent, eventually forming a rivalry with the perpetually-popular Bugs Bunny that saw a hilarious trio of hunting-themed cartoons opposite Elmer Fudd in the 1950s (Rabbit Fire, Rabbit Seasoning, and Duck! Rabbit, Duck!).

1949 also saw the debut of one of animation’s most enduring cartoon pairings: that of the Roadrunner and Wile E. Coyote, in Fast and Furry-ous. The cartoon also featured the debut of one of the most legendary cartoon tropes–the Acme Corporation, which provides all of the gadgets that never seem to work quite right for the constantly-frustrated coyote. In Memories of Childhood, Jones explains that he named the infamous “Acme” company somewhat ironically after a childhood habit: “Whenever we played a game or we had a grocery store or something, we called it the ‘Acme Corporation.’ Why? Because, in the Yellow Pages, if you looked, say, under ‘drug stores,’ you’d find the first one would be Acme Drugs. Why? Because A-C was about as high as you could go. It means the best, the superlative.” In creating the dynamic between the carnivorous coyote and his would-be prey, Jones went so far as to craft a series of inviolate rules to maintain consistency with the characters–a list that included such tenets as preventing the Road Runner from actively harming the coyote and maintaining the setting of the Southwestern deserts.

The 1950s were arguably the most successful decade of Jones’ career, as he directed almost two dozen cartoons during that period. Eight of these cartoons would eventually be voted to the 50 Greatest Cartoons list in 1994; four of them–What’s Opera, Doc; Duck Amuck; Duck Dodgers in the 24 1/2 Century; and One Froggy Evening–appear in the top five of that list. Jones is the most-represented animator on the list–with ten total entries, his work comprises a full TWENTY PERCENT of what is considered the “best” animation of all time. No other artist comes close.

Jones was undoubtedly the biggest asset to the Warner Bros. animation empire, and he was locked into an exclusive contract with the studio. But in the early 1960s, Jones collaborated with animators from UPA to produce the feature Gay Purr-ee, which he co-wrote with his wife, Dorothy. Ironically, Warner Bros. won the distribution rights for the film; when Jones’ role in its production was discovered, his now-violated contract with the studio was terminated in 1962. The Warner Bros. animation department was shut down the following year.

Jones subsequently formed his own animation studio, Sib Tower 12 Productions, and rehired his old unit from Warner Bros. (which has been disbanded after Jones was fired). The studio was contracted to create new cartoons for the Tom and Jerry series for MGM; two years later, Jones’ studio was purchased outright by MGM and renamed MGM Animation/Visual Arts. Jones produced nearly three dozen Tom and Jerry shorts throughout the 1960s, and also created the Oscar-winning short The Dot and the Line: A Romance in Lower Mathematics in 1965 as well as MGM’s final animated short, 1967′s The Bear That Wasn’t, and the studio’s final animated feature, the 1970 adaptation of Norton Juster’s classic children’s book The Phantom Tollbooth (which mixed animation with live-action). The MGM animation studio was closed soon after that film’s release.

Again, Jones went the independent studio route; he formed his own company, Chuck Jones Productions, and continued to produce cartoons for television and film, including the 1979 compilation film The Bugs Bunny/Road Runner Movie, a couple of Raggedy Ann and Andy specials, and several animated adaptations of Rudyard Kipling’s work, including a memorable version of Rikki-Tikki-Tavi narrated by legendary actor Orson Welles. He even delved into comic strip work, creating and maintaining the comic Crawford for two years in the 70s.

Jones was still animating and directing up until his death in 2002; his final project was the self-titled The Chuck Jones Show (2001-2002) for Cartoon Network. He never seemed to tire of creating; quite simply, he loved his job. In Chuck Jones: Conversations, author Maureen Furniss perhaps puts it best: “A dominant narrative heard in … interviews [with Jones] is that, lacking sufficient pay or even a boss that recognized his value as an artist, self-fulfillment and his love of drawing kept him at work. This scenario is a familiar story of the ‘American way’ that only strengthens our admiration for Jones as a cultural icon.”

And an icon he remains: Jones is, without a doubt, the most celebrated animator of all time, outshining even the master of self-promotion, Walt Disney himself (who, let’s face it, wasn’t exactly known for his personal prowess with pen and ink). His influence is virtually unmatched, his talent unparalleled as both a creator and a director. Jones was the ultimate cultural ambassador for animation, promoting the work of talented, young animators and continually educating people about the importance of animation as not only a field of entertainment, but an art form. Over the years, his work was nominated for eight Oscars (three of his cartoons won the award, and he personally won one–for producing The Dot and the Line–as well as an Honorary Award in 1996); he also won the prestigious Winsor McCay Award for lifetime achievement in the animation field in 1974 (along with former boss Avery, fellow Warner Bros. stalwart Friz Freleng, and Disney animator Art Babbitt). All things considered, though, the prizes didn’t matter to Jones; in Memories of Childhood, he even jokes that all it means is that “during that year, you were considered by your peers to be the best of that particular year. But it may be a very bad year. You still accept it!” Still, he adds, though he was “glad” to receive recognition, “The road is better than the end.”

Chuck Jones’ road was one any person would love to travel, and through his cartoons, we get a little glimpse of what that journey must have been like for him. When Jones died ten years ago, he left behind a legacy of laughter and beauty, inventiveness and inspiration, that continues to touch us and, most importantly, to move us to gales of chuckles. And it will always be this way, because thankfully, there will never be a day when a Chuck Jones cartoon is anything less than thoroughly enjoyable.

 

*Want to enter our drawing for two Looney Tunes collections on DVD? Don’t forget to leave a comment on this post!*

“Looney” happenings this week …

Friday, September 21st marks the 100th birthday of animation pioneer Chuck Jones, and in honor of this memorable natal day, True Classics is dedicating the next week’s worth of posts to the life and career of this cartoon genius.

Several events marking the occasion have been scheduled in California for the upcoming week, but seeing as how we’re clear across the country, we decided to stage our own little celebration of the man here in our humble corner of the blogosphere. So, starting tomorrow, we will delve into Jones’ oeuvre, highlighting some of the most well-known and beloved products of his time at Warner Bros., as well as other career milestones. It’s going to be a lot of fun to revisit these ‘toons, and we hope you’ll join us throughout the week and share memories of your favorite Chuck Jones productions!

But enough about all that … who wants to win a PRIZE???

This week, one lucky reader will win the Looney Tunes Spotlight Collection, Volumes 1 and 2, on DVD! Together, these compilations feature 58 of the best and most entertaining shorts to come out of animation’s Golden Age, starring such popular characters as Bugs, Daffy, Porky, Pepe Le Pew, Sylvester and Tweety, and many more! The sets include a number of Chuck Jones-helmed cartoons–including what many consider the best animated short ever produced, 1957′s What’s Opera, Doc?–among many more memorable classics. These discs are a great way to start or supplement your personal animation library (and I can tell you, my sets get broken out for frequent viewings around here!).

All you have to do to be entered into the drawing for these DVDs is to leave a comment on any of the Chuck Jones pieces that will be posted here at True Classics between tomorrow (Monday, September 17th) and Saturday (September 22nd). And yes, you can increase your odds to win by commenting on multiple entries. The winner will be notified on Sunday, September 23rd, and will have forty-eight hours to respond before another winner is drawn. Note: this contest is for residents of the United States and Canada only (apologies, international readers!).

For now … that’s all, folks!

Animated Naughty Bits, or: This Ain’t Your Kids’ Cartoon

Just a warning: this post is brought to you by the letter “X” and his two friends who are–funnily enough–also named “X.”

(This is my roundabout way of telling you that there may be what we will politely term “delicate content” in this post, and if you are easily offended by pornography, you may want to skip this particular entry. In deference to those who might take offense, the rest of this post can be found behind the cut.)

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Winsor McCay’s animated propaganda: The Sinking of the Lusitania

(This post was originally published on the sadly now-defunct site The Cinementals.)

After the phenomenal success of Gertie the Dinosaur (1914), cartoonist Winsor McCay realized that he had found his passion in animation, and he was eager to create even more films. But his animated output was limited at the demand of his employer, publishing magnate William Randolph Hearst. A man known more for his love of the all-American dollar more so than any real respect for artistry, Hearst felt that McCay’s “childish” animated work detracted from the more important business of crafting political cartoons for his newspaper, the New York American.

For McCay, his dealings with the boss left a bitter taste. McCay had left his previous paper, the New York Herald, in a bid for more creative and personal freedom, and instead had become subject to the even stronger iron fist of Hearst Publishing. He reluctantly turned his focus back to drawing editorial cartoons, but his heart was not in the work. And just to twist the knife a bit further, Hearst exerted his influence to try to prevent theater owners from booking McCay’s showings of his animated films like Gertie andHow a Mosquito Operates (1912) in order to keep his prized artist focused on producing print cartoons.

It took a tragedy to bring McCay’s two creative worlds together once again. On May 7, 1915, the British ocean liner RMS Lusitania was torpedoed by a German U-boat and sank into the waters off the southern coast of Ireland. The ship went down quickly–within eighteen minutes–and 1,198 people were killed. The event set off a firestorm of rage around the world and prompted immediate condemnation from the British and from Americans (128 of the dead passengers were US citizens). The British assumed that the sinking would incite the United States to declare war on Germany and enter the fray (World War I itself had been going on for nine months by this point); public opinion in America, however, did not immediately support the idea of joining the conflict.

In the aftermath of the sinking, the Lusitania became a symbol of the war effort–a polarizing rallying cry along the lines of “Remember the Maine!” It was an example of the horrors Germany had inflicted and could still cast upon the world, and Lusitania-related propaganda abounded on both sides, painting the sinking as either a triumph or a travestry. And McCay put in his two cents in 1916, when he began work on another animated film–his first since the release of Gertie.

The Sinking of the Lusitania recreates the final voyage of the doomed vessel in a revolutionary hybrid form of animation and documentary, and as one might imagine, it was a painstaking process. McCay hired an assistant, an artist named John Fitzsimmons, to help him with the daunting task of producing 25,000 drawings for the film. It was McCay’s first experience using “cel” animation, a method that had only been patented the year before. It involved sketching movement on transparent sheets of celluloid (which was highly flammable), which were then laid on top of immovable background scenes, making the process easier–if no less time-consuming.

The film opens with live-action scenes detailing the making of the film, which highlight the research that McCay undertook to recreate the ship’s destruction as faithfully as possible (though in recent years, the claim that a second torpedo struck the boat has been called into debate). This quickly segues into the animated sequence of events, interspersed with title cards explaining the action onscreen. The cards use deliberately inflammatory language, calling the actions of the German U-boat “cowardly.” Photographs of some of the more notable victims of the sinking such as philosopher Elbert Hubbard, playwright Charles Klein, and millionaire Alfred G. Vanderbilt are inserted in between shots of the damaged ship, billowing smoke and sinking slowly into the water. As the ship slides backward into the ocean, people are showing jumping from the decks, tumbling into the water below.

The final moments–in which the ship disappears from view, leaving dozens of people helplessly bobbing up and down in the water–effectively demonstrate the terror of the sinking. Its concluding scene, a brief shot of a young mother and her baby sinking helplessly beneath the waves, is a particularly haunting image with which to leave the audience. It is an emotional moment, and combined with the accompanying title card spewing outrage at the “Hun” for causing the disaster, it underscores the heartrending horrors of war. It’s remarkable that, in just the final twenty seconds of this film, McCay can elicit such feelings of righteous fury in the viewer. Ultimately, while The Sinking of the Lusitania may be merely an exercise in using propaganda to manipulate and enhance anti-war sentiment, it is a damn successful one. Even now, almost one hundred years later, watching this film brings a chill and an edge of anger at the indefensible actions of wartime Germany.

The short was finally completed and released in 1918–more than a year after the United States entered the war. But its impact was not lessened by its late arrival in theaters; in fact, it helped keep anti-German sentiment strong on the home front as the war entered its final months. Interestingly enough, McCay’s cinematic vilifying of the ship’s sinking and his virtual call to arms against Germany were in almost direct opposition to the anti-war (and sometimes pro-German) viewpoints of his boss; at one point in 1915, Hearst even signed his name to an editorial that essentially stated that Germany was well within its rights to engage in submarine warfare and claimed that the sinking of the Lusitania was thereby justified.

In 1924, McCay declined renewing his contract with Hearst and returned to the Herald, where he restarted his weekly Little Nemo comic, but the new incarnation of the strip only lasted for a couple of years. He also continued to dabble in producing short animated films, but the results never truly matched the joyful beauty and power of his earlier work. Though he was revered by a new generation of animators who were inspired by his work, McCay became embittered by the growing commercialization of animated cartoons, feeling as though the art form he had long championed was quickly becoming just another way to make money. Still, though there is certainly some element of truth to McCay’s fears about the evils of commercialization, modern animation studios like Disney, Pixar, and Dreamworks show that it is possible to produce lyrical, moving, and beautiful animated art, thus keeping the spirit of McCay’s hopes for the medium alive and thriving. His name may not be well-remembered today, but his legacy is undeniable. McCay’s work showed the world that animation could be a viable form of entertainment–that not only could it make us smile and laugh, but it could also make us think, and even inspire us to action. He remains, in the truest sense, the very definition of a pioneer.